LiveObjects

LiveObjects is a serverless, real-time data synchronization service built on Ably's global edge network, designed to synchronize mutable, shared data across millions of clients with low-latency updates, global availability, and conflict-free concurrency.

Reviewed by 7wData

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Publisher review

LiveObjects is a serverless, real-time data synchronization service built on Ably's global edge network, designed to synchronize mutable, shared data across millions of clients with low-latency updates, global availability, and conflict-free concurrency. It targets developers building applications that require live, collaborative state—such as voting and polling features, live leaderboards, multiplayer game state, shared configuration, and collaborative editing—by providing a durable, conflict-free shared data layer that automatically propagates changes to all subscribed clients in real-time. The service eliminates the need to build or manage complex distributed systems infrastructure, allowing teams to focus on core product experiences. LiveObjects is currently experimental, with features still in active development, and is accessible via the Ably Pub/Sub JavaScript SDK, with support for other platforms including Swift coming soon.

LiveObjects stores data as objects on Ably Pub/Sub channels, automatically synchronizing changes across all connected clients and resolving conflicts from concurrent updates in the background. It supports two fundamental object types: LiveCounter, a synchronized numerical counter for increment/decrement operations, and LiveMap, a key/value data structure for storing primitives (numbers, strings, booleans, raw bytes) and nested objects. Complex, hierarchical data structures are built through composability—a LiveMap can store references to other LiveMap or LiveCounter instances, enabling nested hierarchies like a reactions counter feature using LiveCounter objects inside a LiveMap. The service leverages Ably's global edge network, which guarantees no single failure point, a 99.999% uptime SLA, and proven reliability with 7+ years of 100% uptime, supporting up to 2 trillion API operations per month and 1 billion connected devices per month.

LiveObjects competes directly with real-time synchronization and collaboration platforms such as Velt, Pusher, Firebase, PubNub, and Liveblocks. While Velt offers 25+ complete collaboration features with frontend components that can be integrated in as few as 10 lines of code, LiveObjects provides a lower-level, purpose-built API for real-time state synchronization without pre-built UI components. Pusher and Firebase handle basic real-time needs but lack advanced collaboration features, whereas PubNub handles enterprise-scale messaging but with complex pricing. LiveObjects differentiates itself by being built on Ably's proven global network, offering conflict-free concurrency and eventual consistency at scale, and eliminating infrastructure management. However, it is currently experimental and may not yet match the feature completeness of established competitors like Liveblocks for collaborative editing.

The honest trade-offs with LiveObjects include its experimental status, meaning features are still in active development and subject to change, which may deter production use. Pricing is consumption-based—$2.50 per million messages, $1.00 per million connection minutes, and $1.00 per million channel minutes—with package options starting at $29 per month for Standard and up to $399 for Pro, but this can be complex to predict and may become expensive at high volumes. The service currently supports only JavaScript via the Ably Pub/Sub SDK, limiting platform availability, and lacks built-in UI components, requiring teams to build their own frontend for collaboration features. Additionally, while LiveObjects handles conflict resolution automatically, developers have limited control over merge strategies, which may not suit applications requiring custom conflict logic.

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How it works

  1. Real-time data synchronization

    Automatically propagates changes to all subscribed clients in real-time, ensuring everyone always sees the latest state across millions of clients.

  2. Conflict-free concurrency

    Seamlessly resolves conflicts from concurrent updates in the background, ensuring consistency without manual intervention.

  3. LiveCounter object type

    A synchronized numerical counter supporting increment and decrement operations, preventing inconsistencies when multiple users modify the value simultaneously.

  4. LiveMap object type

    A key/value data structure that synchronizes state across users, storing primitives like numbers, strings, booleans, or raw bytes, plus nested objects.

  5. Composable hierarchical structures

    Enables building complex, nested data hierarchies by storing references to other LiveMap or LiveCounter instances as values within a LiveMap.

  6. Global edge network infrastructure

    Built on Ably's global edge network, ensuring no single failure point, 99.999% uptime SLA, and support for up to 2 trillion API operations per month.

  7. Serverless and durable state

    Provides a serverless, durable, and scalable way to create, update, and synchronize shared state across large numbers of connected clients.

Strengths and trade-offs

Strengths

  • Provides a global network for low-latency updates, with 7+ years of 100% uptime and a 99.999% uptime SLA in enterprise plans.
  • Offers a simple, purpose-built API for real-time synchronization, eliminating the need to build or manage complex distributed systems infrastructure.
  • Supports complex hierarchical data structures through composability, allowing nested LiveMap and LiveCounter objects for rich state management.
  • Ensures conflict-free concurrency and eventual consistency at scale, handling up to 1 billion connected devices per month.

Trade-offs

  • Currently experimental, with features still in active development and subject to change, making it unsuitable for production-critical applications.
  • Pricing is consumption-based ($2.50 per million messages, $1.00 per million connection minutes, $1.00 per million channel minutes), which can be complex to predict and may become expensive at high volumes.
  • Limited platform support—currently only available via the Ably Pub/Sub JavaScript SDK, with no native support for other languages or frameworks yet.
  • Lacks built-in UI components for collaboration features, requiring teams to build their own frontend for features like presence or comments.

Pricing context

Consumption-based: $2.50 per million messages, $1.00 per million connection minutes, $1.00 per million channel minutes. Package options: Standard at $29/month, Pro at $399/month. Enterprise plans include 24/7 mission critical support and 99.999% uptime SLAs.

Getting started with LiveObjects

  1. Sign up for Ably account

    Create an Ably account at ably.com. Choose a pricing plan that fits your usage—Standard at $29/month or Pro at $399/month—or start with a free tier to explore LiveObjects. Verify your email to activate the account.

  2. Install Ably JavaScript SDK

    Install the Ably Pub/Sub JavaScript SDK in your project using npm: npm install ably. This SDK includes the LiveObjects API. Ensure your Node.js or browser environment is compatible with the latest SDK version.

  3. Connect to Ably with API key

    Retrieve your API key from the Ably dashboard under 'App keys'. In your code, initialize an Ably client with the key using new Ably.Realtime({ key: 'YOUR_API_KEY' }). This establishes a secure connection to Ably's global edge network.

  4. Create a LiveCounter object

    Use the Ably client to create a LiveCounter object on a channel: const counter = client.channels.get('my-channel').liveCounter('my-counter'). This synchronized counter supports increment and decrement operations, automatically updating all connected clients.

  5. Subscribe to real-time updates

    Attach a listener to the LiveCounter to react to changes: counter.subscribe((update) => { console.log('New value:', update.value); }). This ensures your application receives and displays the latest state from all clients in real-time.

Frequently Asked Questions

What is LiveObjects and how does it work?

LiveObjects is a serverless, real-time data synchronization service built on Ably's global edge network. It synchronizes mutable, shared data across millions of clients with low-latency updates and conflict-free concurrency, automatically propagating changes to all subscribed clients in real-time.

What object types does LiveObjects support for data synchronization?

LiveObjects supports two fundamental object types: LiveCounter, a synchronized numerical counter for increment and decrement operations, and LiveMap, a key/value data structure storing primitives like numbers, strings, booleans, or raw bytes, plus nested objects through composability.

How does LiveObjects pricing work and what are the costs?

LiveObjects uses consumption-based pricing: $2.50 per million messages, $1.00 per million connection minutes, and $1.00 per million channel minutes. Package options start at $29 per month for Standard and up to $399 for Pro, with enterprise plans including 24/7 support.

Is LiveObjects production-ready or still experimental?

LiveObjects is currently experimental, with features still in active development and subject to change. This experimental status may deter production use, as the service may not yet match the feature completeness of established competitors like Liveblocks for collaborative editing.

What platforms and SDKs does LiveObjects currently support?

LiveObjects is currently accessible only via the Ably Pub/Sub JavaScript SDK, with support for other platforms including Swift coming soon. This limited platform availability means teams using other languages or frameworks cannot yet integrate LiveObjects natively.

How does LiveObjects compare to competitors like Velt or Firebase?

LiveObjects provides a lower-level, purpose-built API for real-time state synchronization without pre-built UI components, unlike Velt which offers 25+ collaboration features. Firebase handles basic real-time needs but lacks advanced collaboration features, while LiveObjects offers conflict-free concurrency on Ably's global network.

Alternatives

How LiveObjects compares

Direct head-to-head against 2 competitors. Picked by 7wData.

This tool

LiveObjects

Pricing
Consumption-based: $2.50 per million messages, $1.00 per million connection minutes, $1.00 per million channel minutes. Package options: Standard at $29/month, Pro at $399/month. Enterprise plans include 24/7 mission critical support and 99.999% uptime SLAs.
Target
LiveObjects is a serverless, real-time data synchronization service built on Ably's global edge network, designed to synchronize mutable, shared data across millions of clients with
Strength
Provides a global network for low-latency updates, with 7+ years of 100% uptime and a 99.999% uptime SLA in enterprise plans.
Watch for
Currently experimental, with features still in active development and subject to change, making it unsuitable for production-critical applications.

Ably

Pricing
Custom/Contact sales; free tier available
Target
Developers needing realtime data sync at global scale
Deployment
Cloud/SaaS
Strength
99.999% uptime SLA and conflict-free concurrency for collaborative apps
Watch for
Pricing can escalate with high message volumes; complex for simple IoT use cases

LiveKit

Pricing
Open-source self-hosted free; Cloud from $0.002/min
Target
Developers building custom real-time video/audio features
Deployment
Self-hosted or Cloud
Strength
Open-source SFU architecture with full control and low latency
Watch for
Requires strong DevOps expertise for self-hosting; no built-in chat or moderation

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Sources

Reporting on this tool draws on these publicly available sources.

  1. ably.com
  2. ably.com
  3. velt.dev
  4. hacod.tech